Variable Tags - Naming Convention

Variable prefixes

AI - AI conditions
AREA - Area conditions
BOSS - Boss conditions
CLOCK - clock and calendar variables
COMBAT - Combat system
DLGCTL - dialog control
DTRANS - Data transmission signals
ENEMYD - Enemy data relay
GMSTAT - Game statistic
HUD - heads up display condition
INVENT - inventory variable
MENU - Menu variable
NPCCTL - npc control
OBJCTL - object control
OPTION - Options
PLDATA - Player data relay
PLSTAT - Player statistic
PLYPOS - Player position
PSETUP - Player Setup switch
QUEST - Quest conditions
SHOT - shot counter or condition
SPEAKER - Speaker condition
STATFX - Status effect
STOP - Stop processor variable
SWITCH - on/off condition
TMCTRL - Team control condition
WEATHR - weather condition